
GPU Rendering- Software Development Technology Engineer
- Warszawa, mazowieckie
- Stała
- Pełny etat
- Work with the external game development partners of AMD to enable them to produce their applications as efficiently as possible
- Work with AMD’s architecture specialists to improve future products
- Apply a data minded approach to target optimization efforts
- Stay informed of software and hardware trends and innovations, especially pertaining to algorithms and architecture
- Design and develop new groundbreaking AMD technologies
- Participating in new ASIC and hardware bring ups
- Debugging/fix existing issues and research alternative, more efficient ways to accomplish the same work
- Develop technical relationships with peers and partners
- Strong object-oriented programming background, C/C++ preferred
- Ability to write high quality code with a keen attention to detail
- Experience with modern concurrent programming and threading APIs
- Experience with with DirectX-class development tools and techniques for Windows
- Has strong graphics code optimization skills, in particular shader code optimizations
- Experience with software development processes and tools such as debuggers, source code control systems (GitHub) and profilers is a plus
- Effective communication and problem-solving skills
- Bachelor’s or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent