
Graphics Software Development Eng
- Warszawa, mazowieckie
- Stała
- Pełny etat
- Design, implement, and optimize 3D graphics and GPU compute solutions using APIs such as Direct3D and Vulkan.
- Develop and maintain GPU shaders and contribute to the evolution of AMD’s graphics pipeline.
- Collaborate with hardware and software teams to ensure seamless integration and performance tuning across AMD’s GPU architecture.
- Debug and profile complex software issues using industry-standard tools and AMD’s internal developer tooling.
- Analyze GPU ISA to identify performance bottlenecks and improve system efficiency.
- Work within modern software development workflows including Git, CMake, Python and CI/CD pipelines.
- Share technical expertise across teams and continuously learn new technologies relevant to AMD’s evolving product landscape.
- Programming background, working with graphics APIs and writing own clear APIs, C and/or C++ preferred
- Graphics pipeline development
- Experience with algorithm development
- Experience with GPU programming APIs (DirectX 12, CUDA, etc.)
- Working understanding of image-based Machine Learning fundamentals
- Working experience with inference optimization
- Experience writing high quality code with keen attention to detail, following applicable coding standards
- Experience in compilers, 3D graphics or GPGPU drivers or related low-level, real-time performance SW development
- Experience with Windows and Linux operating system development
- Effective communication and problem-solving skills in English
- Degree in Computer Science or related subject