
GPU Developer Technology Engineer, ML Technologies Integration
- Warszawa, mazowieckie
- Stała
- Pełny etat
- Work with the external game development partners to integrate AMD gaming technologies into their titles
- Analyze, Understand and Debug hard to find problems in complex game engines.
- Use low level graphics APIs to write efficient shaders.
- Minimum 2 years of full-time (post grad) experience creating efficient C/C++ game code for Windows and knows all about algorithms and data structures, language features, standard libraries and writing easy-to-understand code
- Has practical hands-on experience with DirectX-class development tools and techniques for Windows
- Has strong graphics code optimization skills, in particular shader code optimizations
- Understands that requirements are rarely perfect and is willing to extract the spirit of the requirement to make the system or software better
- Has excellent written and verbal English skills
- Is willing occasionally to travel domestically and internationally
- GCN / RDNA graphics or game console architecture experience.
- Experience with Vulkan and/or DirectX 12 graphics APIs.
- Game engine or game rendering framework experience.
- Machine Learning background.